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-
- Ray,
-
- Here's the latest version of Anband! Hope you enjoy it, it's a blast!
- Here's a few hints :
-
- - If you see a "You feel there's something special about this level",
- DON'T GET OFF OF IT UNTIL YOU'VE EXPLORED THE WHOLE THING! A "special"
- level is one that houses Artifacts or monster rooms. Once an artifact
- is created, if you don't find it, it will never appear again! There are
- some AWESOME artifacts and are worth the trouble to find... See the file
- ANGBAND.DOC for a partial listing of them.
-
- - Don't quaff unidentified potions! There's one called a potion of
- disruption. If you quaff it, you get 400+ HP of damage! There's also
- a potion of death. Guess what that does...
-
- - If you die, the next player can meet your ghost... ghosts usually appear
- on the level that you previously died on. This isn't bad unless you have
- a super character that dies on level 200 or so... the next character you
- create might meet him when he's pretty low level.
-
- - To run the game, copy everything into a directory called C:\ANGBAND.
- You then have to create a BONES directory under C:\ANGBAND (to keep
- your ghosts). Type angband to start the game. You need quite a bit of
- free RAM (like 510K or something).
-
- - I've created a save file called MATT that you can rename to SAVE to see
- how a pretty good character looks. Make sure if you have a saved game
- you rename SAVE to RAY or something like that ...
-
- - There's a file called DAMAGE.TXT that lists damages from spells and
- breath weapons... Check it out!
-
- - Browse the ANGBAND.DOC file, it contains a shitload of information!
-
- - High Elves are cool, though they take FOREVER to get up there in levels!
- (They can't fall and can see invisible!)
-
- That's about it.. I'd hate to spoil anything more for you. Give it a
- try and let me know how you do! My guy's up to 29th level and is
- going along with a 117 armour class!
-
- Give me a call if you have any problems,
-
- -Matt
-